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Mexican Kitchen Project

For my final project at university I wanted to attempt a real-time arch viz scene. Having not used a game engine before it was quite challenging and the final outcome is far from perfect, but I'm quite pleased with the results considering I've barely scratched the surface of what UE4 can do and how to use it. The video is directly from UE4, whilst the stills were rendered in 3ds Max with V-Ray.

The floor tiles and ceiling planks were downloaded from Substance Share and thanks to Rafael Reis Saliba from UE4Arch for some helpful advice about real-time arch viz. https://www.artstation.com/rafaelreis

I'd be extremely grateful for any feedback, good or bad!

Mexican Kitchen - Unreal Engine Video

Still Renders are from 3ds Max

Still Renders are from 3ds Max

Props modelled and textured for the project.

Props modelled and textured for the project.

Props modelled and textured for the project.

Props modelled and textured for the project.